I think Sims 4 clothing meshes are a particular good mix between some more pronounced details and reasonable polycounts.
This is pretty much in line of how I would define Alpha and MM for Sims 3.Ī note on clothes made from scratch/with cloth simulation, they can be made to look MM, and can have reasonable polycounts, especially when retopologized, but that takes much more effort and people rarely invest it (I would love to see more CC like that though).